last update: 2008-06-01
known bugs
These bugs are currently known to me in the current version. If you find another one, please mail me! "Fixed" means, it shouldn't occur anymore in the download-version. "Fixed internal" means, my developer version is fixed, but the download-version not yet.
version 0.87
| bug | context | state |
|
- nothing yet - |
|
version 0.86
| bug | context | state |
| big maps are black |
All maps larger than 18x18 pixels are painted just black. |
fixed |
version 0.85
| bug | context | state |
| Viewing the Log crashes |
When browsing the log, the game suddenly crashes with a "NotSupportedException" and a message about "wrong thread". |
fixed |
version 0.8
| bug | context | state |
| Spontaneous termination |
While playing the game suddenly shuts down without error-message. Usually triggered, when panning around on a map with fog-of-war.
|
fixed |
| Sudden win/loss after loading |
Charakter-objectives are automatically fulfilled after (quick)loading: Moriturus is not found |
fixed |
| Viewing the "temporary effects" crashes. |
When browsing the temprary effects in the charakter-detail-dialog, the game suddenly crashes with a "IndexOutOfRangeException" and a message about "wrong thread". |
fixed |
| Caused damage is always 0. |
In the conclusion-screen the amount of caused damage and healed HPs is not correct. |
fixed |
| Renamed hero doesn't stay renamed |
When renaming a hero, the briefings still show the original name until the first saving and loading |
fixed |